Developing an Interactive Kiosk for Mobile Devices: A Practical Experience.
Stanislav Kurkovsky BhagyavatiManish ShahPublished in: International Conference on Wireless Networks (2004)
Keyphrases
- practical experience
- mobile devices
- mobile phone
- computer graphics
- user friendly
- e learning
- mobile applications
- mobile learning
- neural network
- learning activities
- m learning
- virtual reality
- smart phones
- mobile computing
- embedded devices
- immersive environments
- information presentation
- mobile computing devices
- learning experience
- user interaction
- handheld devices
- tablet computers
- critical thinking skills