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Server Placement Algorithms for the Construction of a QoS Enabled Gaming Infrastructure.
Bart De Vleeschauwer
Filip De Turck
Bart Dhoedt
Piet Demeester
Published in:
ISCC (2005)
Keyphrases
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learning algorithm
computationally efficient
worst case
optimization problems
theoretical analysis
database
website
web services
decision trees
web server
computer games