Evolution of four forms of reciprocity in the prisoner's dilemma game.
Takenobu ItoReiji SuzukiTakaya AritaPublished in: Artif. Life Robotics (2019)
Keyphrases
- video games
- serious games
- computer games
- game based learning
- game playing
- real time strategy games
- game tree search
- game play
- game theory
- virtual world
- evolution process
- imperfect information
- neural network
- coalitional games
- nash equilibrium
- evaluation function
- game design
- software evolution
- temporal evolution
- game development
- repeated games
- perfect information
- real time