Game Development Praxiography: A Methodological Approach to Setup a Knowledge Brokering Pipeline Between Higher Education Institutions and the Game Development Industry.
Danny GodinGuillaume Roux-GirardJean-Pierre FlayeuxJean-Philippe BoisvertSébastien SavardPublished in: Comput. Games J. (2020)
Keyphrases
- game development
- key features
- video games
- path finding
- development process
- educational games
- game play
- serious games
- game design
- computer games
- learning systems
- artificial intelligence
- distance learning
- real world
- knowledge management
- game based learning
- higher education
- conceptual framework
- mobile phone
- case study
- multimedia
- machine learning