Playfully teaching artificial intelligence by implementing games to undergraduates.
Nilesh J. UkeRavindra C. ThoolPublished in: ICWET (2011)
Keyphrases
- artificial intelligence
- computer science students
- simulation game
- learning games
- pedagogical design
- computer science
- higher education
- video games
- human learning
- game playing
- undergraduate engineering
- machine learning
- general game playing
- game design
- learning analytics
- learning process
- natural language processing
- computational intelligence
- e learning
- learning environment
- university level
- cooperative learning
- intelligent systems
- computer programming
- digital games
- game theory
- distance learning
- educational technology
- cognitive science
- learning systems
- computer games
- language learning
- language skills
- helping students
- nash equilibrium
- teacher education
- teaching methods
- game theoretic
- nash equilibria
- blended learning
- knowledge representation
- educational games
- online learning
- multi agent
- interactive narrative
- game play