Toward a Misrepresentation Game with Ambiguous Preferences.
Masahiro NishiNaoki FukutaPublished in: ICA (2018)
Keyphrases
- video games
- user preferences
- multi attribute
- game theoretic
- computer games
- game playing
- game design
- individual preferences
- game theory
- boolean games
- optimal strategy
- game based learning
- multi agent decision making
- pursuit evasion
- game players
- nash equilibria
- soft constraints
- decision making
- game play
- preference elicitation
- social choice
- incomplete information
- cooperative game
- two player games
- virtual world
- reinforcement learning
- neural network