Persuasive games in Interactive Spaces: The Hidden Treasure Game.
Clara BonilloTeresa RomãoEva CerezoPublished in: Interacción (2019)
Keyphrases
- computer games
- video games
- game playing
- game play
- nash equilibrium
- game theory
- card game
- game theoretic
- nash equilibria
- virtual characters
- serious games
- educational games
- perfect information
- game design
- imperfect information
- game players
- game based learning
- game development
- games played
- monte carlo tree search
- digital games
- game tree search
- game engine
- online game
- human computation
- game programming
- interactive narrative
- table tennis
- general game playing
- two player games
- stochastic games
- learning games
- winning strategy
- simulation game
- cooperative game
- opponent modeling
- computer poker
- board game
- coalitional games
- game mechanics
- human players
- game tree
- extensive form games
- pure nash equilibria
- teachable agent
- fictitious play
- adventure game
- pure strategy
- minority game
- boolean games
- multi player
- role playing game
- repeated games
- evaluation function
- stackelberg game
- learning environment
- virtual environment
- learning experience
- monte carlo
- mixed reality
- solution concepts
- mobile games
- role play
- learning tools
- computer chess
- incomplete information
- minimax search
- games based learning
- idea generation