"I'll Be Back": A Taxonomy of Death and Rebirth in Platformer Video Games.
Marjorie Ann M. CuerdoEdward F. MelcerPublished in: CHI Extended Abstracts (2020)
Keyphrases
- video games
- learning experience
- game play
- early detection
- game design
- educational games
- game playing
- computer games
- serious games
- learning tools
- mathematics learning
- commercial games
- game development
- learning outcomes
- case study
- social interaction
- cooperative
- game engine
- learning algorithm
- computer supported collaboration
- machine learning