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A Real-time Cinematography System for Interactive 3D Environments.
Christophe Lino
Marc Christie
Fabrice Lamarche
Guy Schofield
Patrick Olivier
Published in:
Symposium on Computer Animation (2010)
Keyphrases
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real time
controlled environments
real environment
interactive systems
user interaction
d scene
graphical interface
real time systems
user friendly
databases
real world
dynamic environments
computer graphics
realistic rendering
single image
high speed
low cost
control system
case study
neural network