Shooter Bias and Socioeconomic Status in Virtual Reality.
Evan BlanpiedJessica J. GoodTabitha C. PeckPublished in: VR (2019)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- photorealistic
- three dimensional
- virtual world
- computer animation
- augmented reality
- interactive virtual
- virtual humans
- multi agent
- virtual reality technology
- virtual museum
- force feedback
- visual data mining
- game play
- tangible user interface
- virtual space
- collaborative virtual environments
- multi sensory
- virtual laboratory
- complex scenes
- multi user