Login / Signup
Fast environment extraction for lighting and occlusion of virtual objects in real scenes.
François Fouquet
Jean-Philippe Farrugia
Brice Michoud
Sylvain Brandel
Published in:
MMSP (2010)
Keyphrases
</>
real scenes
virtual objects
augmented reality
real environment
virtual world
geometric information
viewpoint
depth map
physical world
stereo images
dynamic environments
mobile robot
virtual environment
real time
stereo pair
user interface
lighting conditions
illumination conditions
depth estimation