Usability and education of games through combined assessment methods.
Spyridon PapaloukasMichalis Nik XenosPublished in: PETRA (2008)
Keyphrases
- serious games
- educational software
- game theory
- learning games
- computer games
- game design
- distance learning
- information and communication technologies
- digital games
- usability testing
- mobile learning
- video games
- problem based learning
- e learning
- mobile games
- game theoretic
- higher education
- game playing
- online game
- hong kong
- educational games
- urban planning
- university level
- mobile phone
- information systems
- massively multiplayer online games