Effects of Different Postures on User Experience in Virtual Reality.
Eldiaz Salman KoeshandikaHironori IshikawaHiroyuki ManabePublished in: HCI (47) (2023)
Keyphrases
- virtual reality
- user experience
- virtual environment
- computer graphics
- user behavior
- three dimensional
- user interface
- end users
- user interaction
- virtual world
- user studies
- augmented reality
- photorealistic
- interactive virtual
- mobile applications
- computer animation
- user engagement
- human body
- virtual humans
- virtual museum
- virtual reality technology
- multi sensory
- motion capture
- computer interface
- real time
- virtual reality environments
- virtual space
- emerging technologies
- image processing