Augmented Reality System Design and Scenario Study for Location-Based Adaptive Mobile Learning.
William ChangQing TanPublished in: CSE (2010)
Keyphrases
- augmented reality
- mobile learning
- learning games
- university students
- mobile devices
- user interface
- learning experience
- mixed reality
- mobile phone
- tangible interaction
- situated learning
- design process
- higher education
- multi user
- mobile technologies
- m learning
- e learning
- human computer interaction
- language learning
- virtual objects
- mobile learning environment
- real environment
- image processing
- learning tools
- virtual reality
- three dimensional
- real scenes
- handheld devices
- virtual environment
- learning activities
- head mounted display
- case study
- face to face collaborative learning