A Location-Based Mobile Game for Business Education.
Jean-Christophe PujaDavid ParsonsPublished in: ICALT (2011)
Keyphrases
- mobile games
- mobile devices
- mobile learning
- mobile phone
- learning games
- handheld devices
- computer games
- location based services
- location aware
- information and communication technologies
- educational games
- social networking
- business processes
- learning activities
- mobile users
- wireless sensor networks
- st century
- smart phones
- web based learning
- learning environment