Towards Understanding of User's Immersion Using Electroencephalogram (EEG) and Activity-Adhered Biosensor in an Environment of Full-Body Game Gesture.
Hamdan GaniZhipeng FengPublished in: AHFE (17) (2021)
Keyphrases
- brain activity
- virtual world
- eeg signals
- virtual space
- frequency band
- virtual environment
- brain computer interface
- virtual reality
- user interface
- user activities
- brain signals
- user interaction
- healthy subjects
- multimodal interfaces
- user preferences
- visual feedback
- game theory
- user activity
- signal processing
- user experience
- epileptic seizures
- game design
- motor imagery
- eeg data
- real time strategy games
- event related potentials
- current situation
- real time
- collaborative filtering
- end users
- multi agent
- game theoretic
- game playing
- human users
- educational games
- user behavior
- human body
- user profiles
- mobile robot
- hidden markov models