AULURA: Engaging Users with Ambient Persuasive Technology.
Jabe Piter FaberPanos MarkopoulosPavan DadlaniAart van HalterenPublished in: AmI (2011)
Keyphrases
- end users
- novice users
- sensemaking
- ambient intelligence
- cost effective
- daily life
- case study
- key technologies
- educational games
- rapid development
- information seeking
- rapid growth
- information sources
- social media
- social interaction
- user profiles
- computer systems
- information overload
- user groups
- internet users
- multiple users
- input device
- web portal
- single user
- artificial intelligence
- immersive environments