Real-Time Capture, Reconstruction and Insertion into Virtual World of Human Actors.
Jean-Marc HasenfratzMarc LapierreJean-Dominique GascuelEdmond BoyerPublished in: VVG (2003)
Keyphrases
- virtual world
- real time
- physical world
- virtual environment
- virtual humans
- virtual agents
- mixed reality
- multi user
- virtual reality
- social networks
- virtual learning environments
- control system
- virtual objects
- human behavior
- real time rendering
- virtual space
- virtual communities
- human subjects
- computational models
- human activities
- human users
- human beings
- real environment
- structure from motion
- computer graphics
- computer vision