"Who Am 'I' in the Game?": A Typology of the Modes of Ludic Subjectivity.
Daniel VellaPublished in: DiGRA/FDG (2016)
Keyphrases
- game theory
- video games
- computer games
- educational games
- game playing
- nash equilibrium
- game theoretic
- game play
- monte carlo tree search
- virtual world
- game design
- cooperative
- data sets
- digital games
- two player games
- perfect information
- real time strategy games
- pursuit evasion
- human computation
- game tree search
- case study