Photon Differential Splatting for Rendering Caustics.
Jeppe Revall FrisvadLars SchjøthKenny ErlebenJon SporringPublished in: Comput. Graph. Forum (2014)
Keyphrases
- volume rendering
- image based rendering
- photorealistic rendering
- global illumination
- volume visualization
- monte carlo
- graphics hardware
- photorealistic
- computer graphics
- volume data
- d scene
- ray tracing
- ray casting
- texture mapping
- imaging systems
- rendered images
- multiple cameras
- image synthesis
- real time
- depth information
- hand held
- view synthesis
- image based modeling
- real time rendering
- geometric information
- high fidelity
- image acquisition
- dynamic scenes
- ct data
- point cloud
- stereo vision
- video sequences
- high quality