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Capability of IEEE 802.11g networks in supporting multi-player online games.
Yanni Ellen Liu
Jing Wang
Michael Kwok
Jeff Diamond
Michel Toulouse
Published in:
CCNC (2006)
Keyphrases
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online game
multi player
game playing
educational games
online gaming
computer games
social networks
virtual communities
game play
game based learning
role playing game
network structure
video games
reinforcement learning
learning process