Development of Game Software for Color Weakness Screening.
Kazuya TakemataKazuya NunotaniMitsuyoshi MaekawaAkiyuki MinamidePublished in: ICALT (2020)
Keyphrases
- software design
- game development
- software engineering
- development cycle
- development process
- product line
- game theory
- software systems
- cross platform
- color images
- image analysis
- mobile games
- software application
- technical issues
- software reuse
- systems development
- requirements engineering
- software developers
- software tools
- game theoretic
- game design
- development environment
- software evolution
- software projects
- color information
- video games
- software industry
- computer games
- image regions
- software development
- source code
- case study