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Component-Based Approach for Prototyping of Tai Chi-Based Physical Therapy Game and Its Performance Evaluations.
Yoshihiro Okada
Takayuki Ogata
Hiroyuki Matsuguma
Published in:
Comput. Entertain. (2016)
Keyphrases
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game tree
game playing
game tree search
perfect information
rapid prototyping
physical world
optimal strategy
pac man
data sets
game based learning
information gain
video games
computer games
virtual world
multi agent systems
multi agent
real world