Don't Hate the Player, Hate the Game: Safety and Utility in Multi-Agent Congestion Control.
Pratiksha ThakerMatei ZahariaTatsunori HashimotoPublished in: HotNets (2021)
Keyphrases
- congestion control
- multi agent
- end to end
- game play
- repeated games
- imperfect information
- computer poker
- congestion avoidance
- packet loss
- video games
- window size
- computer games
- nash equilibrium
- rate control
- network bandwidth
- game theory
- multi agent systems
- quality of service
- game playing
- reinforcement learning
- quality assessment
- human players
- intelligent agents