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Physically-based Animation of Volumetric Objects.
Yan Chen
Qing-hong Zhu
Arie E. Kaufman
Shigeru Muraki
Published in:
CA (1998)
Keyphrases
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moving objects
multiple objects
real time
image data
d objects
data objects
object segmentation
genetic algorithm
computer vision
three dimensional
viewpoint
object model
bounding box
volumetric data