Assessing the efficacy of a diegetic game interface with Oculus Rift.
Paola SalomoniCatia PrandiMarco RoccettiLorenzo CasanovaLuca MarchettiPublished in: CCNC (2016)
Keyphrases
- game engine
- game theory
- user friendly
- game theoretic
- user interface
- direct manipulation
- perfect information
- serious games
- computer games
- real time strategy games
- virtual world
- nash equilibrium
- game play
- game design
- game playing
- optimal strategy
- pursuit evasion
- human computer interface
- cooperative game
- role playing
- friendly interface
- graphical interface
- video games
- game development
- learning games
- digital games
- monte carlo tree search
- monte carlo
- database systems
- search engine
- databases
- database