Login / Signup

Agent design to pass computer games.

Astrid Glende
Published in: ACM Southeast Regional Conference (2004)
Keyphrases
  • computer games
  • commercial games
  • multi agent systems
  • multi agent
  • design process
  • video games
  • game design
  • educational software
  • game engine
  • digital storytelling
  • case study
  • search algorithm
  • design principles
  • board game