Iterative design and development of the 'World of Balance' game: From ecosystem education to scientific discovery.
Ilmi YoonGary NgHunvil RodriguesTrang NguyenJae H. PaikSanghyuk YoonRichard J. WilliamsNeo D. MartinezPublished in: IGIC (2013)
Keyphrases
- scientific discovery
- design process
- case study
- st century
- design tools
- serious games
- design principles
- knowledge based systems
- engineering education
- learning games
- software engineering
- mobile games
- paradigm shift
- game development
- virtual lab
- role play
- active participation
- role playing game
- developed countries
- mobile devices
- artificial intelligence
- knowledge discovery
- game theory