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Texturing composite deformable implicit objects.
Ruben Zonenschein
Jonas Gomes
Luiz Velho
Luiz Henrique de Figueiredo
Mark Tigges
Brian Wyvill
Published in:
SIBGRAPI (1998)
Keyphrases
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d objects
genetic algorithm
camera pose estimation
real time
articulated objects
multiple objects
object model
moving objects
information systems
optical flow
multi view
computer graphics
object segmentation
multiscale
complex scenes
digital objects
three dimensional