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Gaming the SySTEM: The Relationship Between Video Games and the Digital and STEM Divides.
Christopher Ball
Kuo-Ting Huang
Shelia R. Cotten
R. V. Rikard
Published in:
Games Cult. (2020)
Keyphrases
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video games
game play
computer games
educational games
learning experience
game design
serious games
game playing
commercial games
game based learning
learning tools
digital games
game development
computer supported collaboration
educational video games
game engine
game players
digital media
computer assisted