Generation of Probabilistic Synthetic Data for Serious Games: A Case Study on Cyberbullying.
Jaime PérezMario CastroGregorio LópezPublished in: CoRR (2023)
Keyphrases
- synthetic data
- serious games
- virtual environment
- game design
- real world
- game play
- computer games
- game engine
- virtual characters
- data sets
- educational games
- learning processes
- design principles
- game based learning
- social skills
- real image data
- intelligent tutoring
- mri data
- probabilistic model
- learning scenarios
- synthetic datasets
- video games
- case study
- machine learning
- usability testing
- communication skills
- educational tools
- real life
- digital games
- game development
- database
- object oriented