Detecting In-Game Play Event in Live Esports Stream.
Seung-Jin HongSang-Kwang LeePublished in: ICTC (2022)
Keyphrases
- game play
- video games
- computer games
- serious games
- stream processing
- learning experience
- real time
- game design
- learning processes
- data streams
- event streams
- educational games
- high dimensional data streams
- event detection
- game mechanics
- game playing
- game engine
- digital games
- sliding window
- news articles
- user experience
- game development
- machine learning
- game players
- multi player
- text streams
- virtual environment