Digital Gaming for Co-Creativity in Learning: Theory-Framed Co-Design with School Communities.
Pavlos KoulourisEvangelia V. DimarakiPublished in: Panhellenic Conference on Informatics (2014)
Keyphrases
- learning theory
- computational learning theory
- generalization bounds
- digital technologies
- pac learning
- digital games
- concept class
- theoretical computer science
- social support
- social network analysis
- digital resources
- instructional design
- concept classes
- learning theories
- widely applicable
- automata theory
- digital literacy
- artificial intelligence
- learning community
- high school
- computer games
- design process
- virtual environment
- mutual information
- learning environment