Video Game Design in the MBA Curriculum: An Experiential Learning Approach for Teaching Design Thinking.
James E. GaskinNicholas BerentePublished in: Commun. Assoc. Inf. Syst. (2011)
Keyphrases
- experiential learning
- design thinking
- video games
- technology enhanced
- game design
- lifelong learning
- st century
- systems engineering
- learning experience
- e learning
- educational games
- game play
- effective learning
- computer games
- learning design
- professional development
- design process
- learning environment
- industrial applications
- design principles
- technology enhanced learning
- game based learning
- learning systems
- teaching methods
- learning process
- case study