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Viewer types in game live streams: questionnaire development and validation.

Patrick SchuckMaximilian AltmeyerAntonio KrügerPascal Lessel
Published in: User Model. User Adapt. Interact. (2022)
Keyphrases
  • game development
  • real time
  • case study
  • data streams
  • information processing
  • educational games
  • software engineering
  • development process
  • data sets
  • information systems
  • information technology