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Simulation of Specular Surface Imaging Based on Computer Graphics: Application on a Vision Inspection System.
Ralph Seulin
Fred Merienne
Patrick Gorria
Published in:
EURASIP J. Adv. Signal Process. (2002)
Keyphrases
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computer graphics
computer vision
image processing
image synthesis
vision system
virtual environment
photorealistic
complex scenes
virtual reality
image based rendering
high resolution
multi view
camera calibration
d scene
surface orientation