Адаптивний штучний інтелект у RPG-грі на ігровому рушії Unity (Adaptive artificial intelligence in RPG-game on the Unity game engine).
Oleh M. HaraninNatalia V. MoiseienkoPublished in: CS&SE@SW (2018)
Keyphrases
- game play
- game engine
- game ai
- video games
- artificial intelligence
- computer games
- game players
- serious games
- game design
- game development
- educational games
- game based learning
- adventure game
- learning experience
- role playing game
- learning processes
- game playing
- software engineering
- learning tools
- user experience
- expert systems
- learning scenarios
- learning outcomes
- virtual environment
- mobile devices
- search space