Analyzing the believability of game character behavior using the Game Agent Matrix.
Henrik WarpefeltMagnus JohanssonHarko VerhagenPublished in: DiGRA Conference (2013)
Keyphrases
- game theory
- real time strategy games
- computer games
- game playing
- virtual world
- video games
- game theoretic
- minority game
- virtual agents
- multi agent
- game design
- nash equilibrium
- rational agents
- educational games
- online game
- multiple agents
- optimal strategy
- autonomous agents
- imperfect information
- human players
- game players
- multi agent systems
- human behavior
- game development
- cognitive agents
- opponent modeling
- serious games