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A Gamified Platform to Support Educational Activities About Fake News in Social Media.
Sara Capecchi
Antonio Lieto
Federica Patti
Ruggero G. Pensa
Amon Rapp
Fabiana Vernero
Sandra Zingaro
Published in:
IEEE Trans. Learn. Technol. (2024)
Keyphrases
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educational activities
social media
e learning
social networks
technology enhanced learning
user generated content
learning environment
social networking
social media data
real world events
data mining
reinforcement learning
social interaction
news articles
online social networks
crisis management