A hardware architecture for video rate smooth shading of volume data.
Michael C. DoggettGraham R. HellestrandPublished in: Comput. Graph. (1995)
Keyphrases
- volume data
- hardware architecture
- video rate
- volume rendering
- hardware implementation
- frame rate
- image capture
- motion capture
- real time
- shape from shading
- high resolution
- computer graphics
- single camera
- associative memory
- field programmable gate array
- single image
- image acquisition
- signal processing
- graphics hardware
- high speed
- low cost
- three dimensional
- image processing