Login / Signup
Balancing Narrative Control and Autonomy for Virtual Characters in a Game Scenario.
Markus Löckelt
Elsa Pecourt
Norbert Pfleger
Published in:
INTETAIN (2005)
Keyphrases
</>
virtual characters
virtual environment
serious games
social interaction
adjustable autonomy
crowd simulation
cooperative
embodied conversational agents
decision making
multi agent systems
virtual reality
video games
educational games
game play
cognitive architecture
virtual humans