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PROOF: An Architecture for Rendering in Object Space.
Bengt-Olaf Schneider
Ute Claussen
Published in:
Advances in Computer Graphics Hardware (1988)
Keyphrases
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d objects
low dimensional
moving objects
complex scenes
high quality
computer graphics
complex objects
theorem proving
joint space
image processing
viewpoint
space time
d scene
object models
photorealistic
volume rendering