An Action-Management Video Game to Foster Sustainability Through Garbage Recycling.
Fabrizio BalducciPaolo BuonoPublished in: INTERACT (Workshops) (2021)
Keyphrases
- video games
- learning experience
- game play
- learning tools
- information management
- management system
- decision support
- game playing
- educational games
- game design
- decision support system
- information systems
- serious games
- computer games
- long term
- data processing
- critical mass
- knowledge management
- adventure game
- game mechanics
- game development
- game based learning
- data management
- decision makers
- decision making