Pong Game on FPGA with CRT or LCD Display and Push Button Controls.
Roland SzabóAurel GonteanPublished in: FedCSIS (2014)
Keyphrases
- liquid crystal displays
- digital signage
- multi projector
- display devices
- real time
- video games
- high speed
- game theory
- computer games
- educational games
- hardware implementation
- game playing
- game design
- low cost
- virtual world
- game development
- field programmable gate array
- real time image processing
- game based learning
- game play
- nash equilibrium
- signal processing
- verilog hdl
- game theoretic
- imperfect information
- motion blur
- perfect information
- multi touch
- digital games
- parallel hardware
- high dynamic range
- high resolution