cMotion: A New Game Design to Teach Emotion Recognition and Programming Logic to Children using Virtual Humans.
Samantha L. FinkelsteinAndrea NickelLane HarrisonEvan A. SumaTiffany BarnesPublished in: VR (2009)
Keyphrases
- game design
- emotion recognition
- virtual humans
- programming concepts
- computer games
- educational games
- computer programming
- virtual reality
- emotional speech
- virtual environment
- playing games
- audio visual
- video games
- human computer interaction
- game play
- information fusion
- facial expressions
- virtual world
- pilot study
- sentiment analysis
- multi party
- serious games
- design process
- motion capture
- facial images
- agent model
- computer graphics
- autonomous agents
- object oriented programming
- hand held
- computer vision
- image sequences
- three dimensional
- face recognition
- user experience
- learning tools