Analysing observer preferences when presenting a product in a rendered scene: 2D vs. autostereoscopic 3D displays.
Francisco FelipElena MuletJulia Galán SerranoInmaculada RemolarPublished in: Behav. Inf. Technol. (2019)
Keyphrases
- d scene
- video sequences
- rendered images
- moving observer
- scene analysis
- life cycle
- view synthesis
- single image
- three dimensional
- computer graphics
- high quality
- decision making
- image sequences
- outdoor scenes
- video conferencing
- user preferences
- real scenes
- scene understanding
- complex scenes
- ground plane
- multiple images
- photorealistic
- soft constraints
- product design
- image based rendering
- multi touch
- input image
- customer preferences
- dynamic scenes
- object recognition
- preference relations
- moving objects
- high resolution
- multi view