Avatars' Social Rhythms in Online Games Indicate Their Players' Depression.
Kenji YokotaniMasanori TakanoPublished in: Cyberpsychology Behav. Soc. Netw. (2022)
Keyphrases
- online game
- virtual communities
- online communities
- virtual world
- multi player
- online gaming
- educational games
- game players
- social networks
- virtual environment
- role playing game
- computer games
- game based learning
- social interaction
- nonverbal communication
- social media
- social learning
- game playing
- social networking
- information sharing