A comparative case study of 2D, 3D and immersive-virtual-reality applications for healthcare education.
Omar López ChávezLuis-Felipe RodríguezJ. Octavio Gutiérrez-GarcíaPublished in: Int. J. Medical Informatics (2020)
Keyphrases
- virtual reality
- virtual reality technology
- case study
- virtual environment
- computer animation
- computer graphics
- virtual world
- medical care
- three dimensional
- augmented reality
- mobile technologies
- virtual reality environments
- role play
- virtual laboratory
- interactive virtual
- photorealistic
- visual data mining
- pose estimation
- health information systems
- information technology
- virtual humans
- real world
- virtual museum
- multi sensory
- virtual space
- e learning
- virtual training
- metadata
- real time
- computer interface
- collaborative virtual environments
- multi agent
- pattern recognition
- educational technology
- simulation model
- health care