Enforcing game rules in untrusted P2P-based MMVEs.
Sebastian SchusterTorben WeisPublished in: SimuTools (2011)
Keyphrases
- peer to peer
- third party
- computer games
- game theory
- educational games
- serious games
- game play
- production rules
- nash equilibria
- scalable distributed
- resource discovery
- imperfect information
- game description language
- peer to peer systems
- mobile games
- general game playing
- learning environment
- file sharing
- game based learning
- overlay network
- data sharing
- nash equilibrium
- association rules