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Strategy Generation for Multiunit Real-Time Games via Voting.
Cleyton R. Silva
Rubens O. Moraes
Levi H. S. Lelis
Kobi Gal
Published in:
IEEE Trans. Games (2019)
Keyphrases
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real time
leader follower
control system
game design
mixed strategy
two player games
low cost
high speed
game theory
genetic algorithm
multi agent
search strategy
evaluation function
selection strategy
generation process